Anna Torv

I was not aware of video games. The games can be violent. But Heavenly Sword (2007) is a different. The friend that made the game and I were in some long discussions. What he's attempting to do is to create a feeling in the player some kind of sensation. Yes, there's killing. The character I play in "Heavenly Sword", "Nariko", is ultimately protecting her family as well as this runaway girl. The game is beautiful. This is more than a video game. It's about protecting and caring for the environment. My friend's work is to create an environment where you can get an emotion out of the people who are playing it. Try to cause people to cry when you make them feel like they didn't succeed in trying to shield the people they love. It's not "Pac-Man". There may be one line of the script that I couldn't think of saying the line. If I asked the question of an American for their opinion, they'll say "Oh Yes, indeed." It's the way Americans do it. The word torch can be pronounced different in Australia. I'd always ask "Can I use the torch?" I'm not sure if it's a good idea whenever I reply, "Can I have the torch?" Anna Anna Anna

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